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  • ...groups) are strongly focused on developing new tools for civic engagement, learning and action in communities. So we want to use a barcamp session to ask a few ...
    2 KB (363 words) - 20:47, 10 October 2011
  • ...Measuring The Effects of Digital Story Explication on Emotional Needs and Learning, is to help address emotional needs and develop emotional intelligence. The ...
    1 KB (177 words) - 03:40, 20 December 2008
  • The Computer Clubhouse provides a creative and safe after-school learning environment where young people from under-served communities work with adul ...
    615 bytes (85 words) - 17:23, 7 July 2005
  • ...ultimodal human-machine interfaces, and can also serve as a foundation for learning in our other projects, such as verb grounding. ...
    1 KB (213 words) - 16:17, 15 December 2004
  • Part of learning from everyday experience is our ability to categorize and segregate our kno ...
    4 KB (690 words) - 21:27, 10 October 2011
  • There are many different pieces of only learning or "courseware" software out there. Writing a detailed review of the streng ...
    5 KB (767 words) - 02:03, 24 February 2006
  • How to engage people in creative learning experiences. ...
    400 bytes (50 words) - 01:14, 30 December 2005
  • ...ine as (1) a tool for accessing information and (2) a tool for self-driven learning through investigation. A problem with the former role is "from whence come ...
    21 KB (3,363 words) - 15:18, 10 March 2006
  • How software can act as an assistant to the user rather than a tool, by learning from interaction and by proactively anticipating the user’s needs. ...
    782 bytes (102 words) - 01:07, 30 December 2005
  • ...strengths of particular countries in order to develop specific models for learning environments. The model that we are designing and implementing (in a one-te ...
    1 KB (206 words) - 21:27, 10 October 2011
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