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Computing Culture: Difference between revisions
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How artists can refigure technology to address the full range of human experience. | How artists can refigure technology to address the full range of human experience. | ||
* | * [[Machine Therapy]] Kelly Dobson | ||
* | * [[TxTMob]] Tad Hirsch | ||
* | * [[Wave Bubble]] Limor Fried | ||
* [[Conversation Table, Stealing Table]] Lira Nikolovska | |||
* [[faunacise and 3×3]] Gemma Shusterman | |||
* [[SP4M]] Ayah Bdeir | |||
back to [[Main Page]] | back to [[Main Page]] |
Revision as of 23:50, 14 May 2005
Chris Csikszentmihályi
Computing Culture
How artists can refigure technology to address the full range of human experience.
- Machine Therapy Kelly Dobson
- TxTMob Tad Hirsch
- Wave Bubble Limor Fried
- Conversation Table, Stealing Table Lira Nikolovska
- faunacise and 3×3 Gemma Shusterman
- SP4M Ayah Bdeir
back to Main Page