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Tangible Media: Difference between revisions
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How to design seamless interfaces among humans, digital information, and the physical environment. | How to design seamless interfaces among humans, digital information, and the physical environment. | ||
* | * [[Audiopad]] James Patten and Ben Recht | ||
* | * [[Urp]] Jason Alonso | ||
* | * [[Pinwheels]] Jason Alonso | ||
* | * [[inTouch]] Jason Alonso | ||
* | * [[curlybot]] Jason Alonso | ||
* | * [[topobo]] Amanda Parkes ad Hayes Raffle | ||
* | * [[I/O Brush]] Kimiko Ryokai and Stefan Marti | ||
* | * [[Actuated Workbench]] James Patten | ||
* | * [[SandScape]] Jason Alonso | ||
* | * [[LumiTouch]] Angela Chang | ||
* [[Tangible Business Process Analyzer]] Kazue Kobayashi et al. | |||
* [[Glume]] Vincent Leclerc, Amanda Parkes, and Hiroshi Ishii | |||
* [[PICO]] James Patten | |||
back to [[Main_Page]] | back to [[Main_Page]] |
Latest revision as of 01:08, 30 December 2005
Hiroshi Ishii
Tangible Media
How to design seamless interfaces among humans, digital information, and the physical environment.
- Audiopad James Patten and Ben Recht
- Urp Jason Alonso
- Pinwheels Jason Alonso
- inTouch Jason Alonso
- curlybot Jason Alonso
- topobo Amanda Parkes ad Hayes Raffle
- I/O Brush Kimiko Ryokai and Stefan Marti
- Actuated Workbench James Patten
- SandScape Jason Alonso
- LumiTouch Angela Chang
- Tangible Business Process Analyzer Kazue Kobayashi et al.
- Glume Vincent Leclerc, Amanda Parkes, and Hiroshi Ishii
- PICO James Patten
back to Main_Page