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| Cassanova, written by Matt Fraction, is also good. , | | Cassanova, written by Matt Fraction, is also good. , |
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| == Media Lab History and Project ==
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| ==== [[History of the Media Lab]] ====
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| A place to add your memories of the Media Lab and its predecessor organizations, such as the Architecture Machine Group and the Visible Language Workshop.
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| ==== [http://www.media.mit.edu/resenv/badge/ Badge Project] ====
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| At the October 2004 TTT meeting, lab sponsors had a chance to register interest in specific projects during the research open house. At the May 2005, a second-generation badge was used. Projects from both meetings are listed (and linked) below:
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| ==== [[Affective Computing]] ====
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| Bayesian Conditional Random Fields for Joint Classifications of Relational Data<br>
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| Sharing Emotions Through Active Expressions<br>
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| Emotemail<br>
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| Mouse-Behavior Analysis and Adaptive Relational Agents<br>
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| Sensor-Fusion Using Semi-Supervised Learning<br>
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| Affective Learning Companion<br>
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| Affective-Cognitive Learning and Decision-Making<br>
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| Emotional Needs and Learning<br>
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| Mixture of GPs for multimodal affect recognition<br>
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| Moral Sensors and Guilt Detection
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| ==== [[Ambient Intelligence]] ====
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| Ambient Semantics<br>
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| Moving Portraits<br>
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| Attentive Devices<br>
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| Object Awareness<br>
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| Plunge n' Play<br>
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| Casy<br>
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| Invisible Media<br>
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| ReachMedia
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| ==== [[Biomechatronics]] ====
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| Leg Exoskeleton<br>
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| Hip Exoskeleton<br>
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| Active Ankle-Foot Prosthesis
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| ==== [[Cognitive Machines]] ====
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| Situated Speech Understanding in Computer Games<br>
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| Seeing Meaning<br>
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| Mental Imagery for Conversational Robots<br>
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| Asfaloth: A Simulated Voice Controlled Vehicle<br>
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| Situated Statistical Language Learning
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| ==== [[Computing Culture]] ====
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| TxTMob<br>
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| Wave Bubble<br>
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| Conversation Table, Stealing Table<br>
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| faunacise and 3×3<br>
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| Machine Therapy<br>
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| SP4M
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| ==== [[Context-Aware Computing]] ====
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| Intelligent Kitchen<br>
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| Voting Technology<br>
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| Virtual Campus<br>
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| 3-D Input Device<br>
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| Pedal Car<br>
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| Mtrack
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| ==== [[Electronic Publishing]] ====
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| [[Blogdex]]<br>
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| eRadio<br>
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| Second Messenger<br>
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| Who's Got Game<br>
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| Polynym Ontology<br>
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| MoodTrack
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| ==== [[Future of Learning]] ====
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| RoBallet<br>
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| GoGo Board: Augmenting Computational Materials<br>
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| The City We Want<br>
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| Moving Mathematics<br>
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| Learning to teach, teaching to learn<br>
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| Create Project
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| ==== [[Human Dynamics]] ====
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| LiveNet: Wearable Health Informatics<br>
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| Reality Mining: Building Social Capital Using Mobile Telephones<br>
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| GroupMedia: Socially-Aware Computing<br>
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| Marketplace of Ideas: Sustainable Development Through Building Social Networks<br>
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| Tools for Influence: Measurement, Analysis, and Influence of Social Interaction<br/>
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| Learning Humans<br/>
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| Negotiation Dynamics
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| ==== [[Lifelong Kindergarten]] ====
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| Scratch<br>
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| Hook-Ups<br>
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| Flow Blocks<br>
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| PIE Network<br>
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| Computer Clubhouse<br/>
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| Child-Friendly Cities<br/>
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| Playful Invention
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| ==== [[Media Fabrics]] ====
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| Objects with Attitude<br/>
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| TechStyle<br/>
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| Confectionary<br/>
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| Our Story Tree
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| ==== [[Music, Mind and Machine]] ====
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| Structural Analysis of Musical Signals<br>
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| Automatic Record Reviews<br>
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| Music Structure Modeling<br>
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| Adaptive Microphone with Proximity Detection<br>
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| Audio-Pro with Multiple DSP's and Dynamic Load Distribution<br/>
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| Automated Analysis of Musical Structure<br/>
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| Computer Improvisation<br/>
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| Embedded Audio Systems<br/>
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| Learning the Meaning of Music<br/>
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| Sound Blocks
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| ==== [[Nanoscale Sensing]] ====
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| Microdevices for Biomolecular Detection
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| ==== [[Object-Based Media]] ====
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| BYOB<br>
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| Smart Architectural Surfaces<br>
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| Personal Projection<br>
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| PC Holographic Video
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| ==== [[Opera of the Future]] ====
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| Skeleton<br>
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| Forearm Controller and Tactile Display<br>
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| New Works for Dance Theater<br>
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| Rehab Sound Sculptor<br/>
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| Hyperscore<br/>
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| Music in the Garden<br/>
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| Neuro-navigator<br/>
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| New Dance Pieces
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| ==== [[Physical Language Workshop]] ====
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| SMPL<br>
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| Treehouse Studio
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| ==== [[Physics and Media]] ====
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| Paintable Computing<br>
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| Internet 0<br>
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| Microfluidic Logic<br>
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| Microslot Spin Resonance<br>
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| Fab Labs<br/>
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| How to Make Almost Anything, Almost Anywhere
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| ==== [[Responsive Environments]] ====
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| The FindIT Flashlight<br>
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| Electronic Skins and Dense Sensor Networks<br>
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| Wireless Sensor Clusters and Sensor-Optimal Power Management<br>
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| Power Harvesting<br>
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| Parasitic Mobiliy<br/>
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| Localization and Sensing in Dense Sensor Networks<br/>
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| The UbER-Badge - A Wearable sensor and display platform for Distributed Systems with Multiple Channels of Communication<br/>
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| Ultra-Low Power Send/Receive Optical RFID Tag<br/>
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| Wireless sensor clusters and sensor-optimal dynamic power management
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| ==== [[Smart Cities]] ====
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| Concept Car with GM and Frank O. Gehry<br>
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| Hubless Wheel with Embedded Suspension and Electric Motor
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| Athlete Car<br/>
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| City Car<br/>
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| Rethinking the Paris Bus line<br/>
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| Wheel Robots
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| ==== [[Sociable Media]] ====
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| Poker<br>
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| Contact Mountain<br>
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| Caricatext<br>
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| 2004 Badge Visualization<br/>
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| Cheiro<br/>
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| Open Sources<br/>
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| RadioActive<br/>
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| Themail<br/>
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| Webbed Footnotes
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| ==== [[Society of Mind]] ====
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| Open Mind<br/>
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| Concept Miner<br/>
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| EM-One<br/>
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| Korean ConceptNet<br/>
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| LifeNet<br/>
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| OpenMindWiki
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| ==== [[Software Agents]] ====
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| Predictive Text Entry Using Commonsense Reasoning<br>
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| GloBuddy2: A Dynamic Phrasebook for Tourists<br>
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| Common Sense Investing: Bridging the Gap Between Expert and Novice<br>
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| Generating 3D Environments Using Commonsense Reasoning<br>
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| Anticipating User Tasks Using Commonsense Reasoning<br/>
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| Semantic Web<br/>
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| Electronic Interfaces Using Commonsense Reasoning
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| ==== [[Speech Interfaces]] ====
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| WatchMe: Sharing Context With Location-Aware Phones<br>
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| Bunny Phone: Embodied Conversational Communication Agent<br>
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| EMotoPhone: Playful Emoticons on Mobile Phones<br/>
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| Autonomous Interactive Intermediaries<br/>
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| Socially Intelligent Mobile Phone/Address Book
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| ==== [[Tangible Media]] ====
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| Audiopad<br>
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| Urp<br>
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| Pinwheels<br>
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| inTouch<br>
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| curlybot<br>
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| topobo<br>
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| I/O Brush<br>
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| Actuated Workbench<br>
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| SandScape<br>
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| Tangible Business Process Analyzer<br/>
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| Glume<br/>
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| I/O Brush<br/>
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| PICO<br/>
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| Tangible BPA
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| ==== [[Viral Communication]] ====
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| DiVa, Distributed Video<br>
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| Collaborative Radio<br>
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| DiDo Sensor Networks<br>
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| CID: Collaborative Intrusion Detection<br>
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| Chorus: Cooperative Loudspeakers<br/>
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| A Day in the Life of the RF Spectrum<br/>
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| Cooperative Multicast in Wireless Ad Hoc Networks<br/>
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| Radio Magic<br/>
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| Spectrum Sharing with TV Channels<br/>
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| Vid Torrent
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| ==== [[OpenMindWiki]] ====
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| ==== [[Push Singh]] ====
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| ==== [[SATT]] ====
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| the temporary home for information about a Pioneer Valley community project
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| ==== [[Tent State University]] ====
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| A social movement founded by student at Rutgers University that addresses issues preventing open access to public higher education in the United States at the beginning of the 21st century.
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